![]() Let’s go back to the launch of Overwatch 2. So, what does your character look like? | Image credit: Blizzard The most insidious problem the game has is something Blizzard can’t wrangle out of the code in time for launch… because it’s Blizzard itself. ![]() But all that is to be expected when you’re playing a game in its beta stage, really. The game suffers from disconnects, crashes, rubber-banding, and more than a couple of graphical aberrations (which I would care about more if the whole thing didn’t look so damn good). There are a few foibles I need to point out about the game itself, and they mostly stem from the technical side of things. The king is back, and it’s going to haunt the industry for a long time. Every newcomer that’s had its five minutes of fame before being unceremoniously killed off and cast aside has made Diablo stronger – anyone that so much as glanced at the past few weeks of beta tests could tell you that. Countless Diablo-likes have come and gone in the decade since the dark lord last loomed huge over our consoles and PCs, and none have stood the test of time. ![]() Even a cynic can't pretend this is bad, right?ĭiablo 4 has been watching, like an ancient evil in the dark, learning from the mistakes of its peers. We’ve become more accustomed to ‘games as a service’, we’ve got better at implementing social elements into RPGs, and we’ve rethought lifecycle and monetisation – for better and worse – when it comes to triple-A projects. ![]() It’s been almost 11 years since the launch of Diablo 3, and since then the games industry has moved on. Move over The Legend of Zelda: Tears of the Kingdom, right? (Wrong). If you’re like most other gamers I have seen over the past few days, Diablo 4 is now high on your ‘most excited’ list for 2023. ![]()
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